- Metro conflict steam download install#
- Metro conflict steam download update#
- Metro conflict steam download Patch#
The top rated games you can find here are Insurgency ranked #14, Far Cry® 3 ranked #6 and Conan Exiles ranked #9.
Metro conflict steam download update#
The cache folder doesn’t need to be copied.The top results based on the latest update are TITANS: Dawn of Tribes, Hurtworld and METRO CONFLICT: THE ORIGIN. The Steam library folder shouldn’t be copied as it’s where all games is installed.
Metro conflict steam download install#
It can’t be migrated as moving it breaks some games that use absolute install paths and causes crashes with the Steam overlay.
Metro conflict steam download Patch#
Here is a suggested patch for `steam-wrapper:Įxport HOME="$HOME/.var/app//data/home"Įxport XDG_DATA_HOME="$HOME/.local/share" Should be a workable solution that works for a majority of games (at least Unit圓D titles, and I suggest most others too) - unless anyone has contacts at Valve and can make them fix this upstream? I tested with restoring the sandboxed $HOME prefix stuff in the wrapper committed by and reverted by This seems to fix cloud syncing with many games, but broke some games like Cities Skylines.Ĭombining this special sandboxed $HOME variable with having $XDG_DATA_HOME point to /home/user/.var/app//home/.local/share/ and $XDG_CONFIG_HOME point to /home/user/.var/app//home/.config/ should fix pretty much every game as Steam and games then should agree on where saves are kept.
Players have access to existing syncs, but can’t update existing saves or add new ones.Ī few games, like FTL, are synced to /home/user/.var/app//data/studio/gamename and everything appears to work out of the box. Some games, like Cities Skylines, are synced to /home/user/.local/share/studio/gamename and will read from both locations, but only write changes and new saves to /home/user/.var/app//data/studio/gamename. These won’t be synced and players won’t have access to existing saves. Many games, like RimWorld, won’t read from /home/user/.local/share/studio/gamename where saves are synced by Steam but instead only read from and write to /home/user/.var/app//data/studio/gamename. Unit圓D) but Steam itself doesn’t actually read the $XDG_DATA_HOME variable but just hardcodes $HOME/.local/share/ or $HOME/.config/. It appears that game developers use $XDG_DATA_HOME (default in e.g. This is the LinuxXdgDataHome data root path in Steam Cloud, which documentation suggests is corresponding to $XDG_DATA_HOME.
The below ended up serving as drafts for that analysis and is less less accurate.įor most games, Steam Cloud syncs saves and configurations to and from /home/user/.local/share/studio/gamename. Update: Read this analysis of this bug which includes two suggestions for possible fixes. TL DR: Paths are broken because of XDG overwrites.