![how to use artoolkit tutorial how to use artoolkit tutorial](https://miro.medium.com/max/8054/1*3_KRoxGrxyVyByUuNi3DNQ.jpeg)
You can access more articles describing the implementation details of HoloLensARToolKit in my blog, simply clicking on the tag: hololens-artoolkit.
#How to use artoolkit tutorial update
You might have noticed that there is still some lag between the video that is captured and update in the rendering. This video is taken on HoloLens Device Portal, also known as Mixed Reality Capture. There are three samples of HoloLensARToolKit, each representing a certain kind of marker that is supported: single marker, cube marker and multi marker. The following videos and screenshots are taken with HoloLensARToolKit v0.1. The repository is called HoloLensARToolKit on Github. Luckily, after spending some time on this, I successfully get some pieces of code written, and actually make ARToolKit runs on HoloLens. (If you are not good at Direct3D, and Windows App) ARToolKit is written in native C/C++ code, and an additional wrapper is needed for development on Unity, which is recommended for HoloLens.The dependencies of existing ARToolKit does not exist on UWP, such as pthreads, video libraries, opencv. Universal Windows has a whole different set of tools and run-time libraries.
![how to use artoolkit tutorial how to use artoolkit tutorial](https://i.ytimg.com/vi/dbEPLRPdxxw/hqdefault.jpg)
The obstacles towards this goal are quite clear as well: Since ARToolKit has served AR/VR for more than 10 years, and it is open-source, it would be nice to have it running on HoloLens. HoloLens is fascinating in terms of holographic display and in-room localization, but the capability of the front-facing camera ( locatable camera) is not fully utilized for potential augmented reality applications. Unit圓d hololens hololens-artoolkit artoolkit vuforia marker-tracking augmented-reality